What We Liked..
Variety of dragons
action-based combat
.. and what we didn't
dated graphics
repetitive quests
grindy
What We Liked..
Low requirements
Short battles ideal for playing a few quick games
Around 50 units to choose from for each faction
gives players lots of options
Great fun for casual players
.. and what we didn't
Recycled assets and forgettable music
Long endgame grind
Balancing and cash shop issues
Slow matchmaking
After being in closed alpha for several years, Total War: Arena has finally opened up to the public. A collaboration between The Creative Assembly and Wargaming, Total War: Arena is based on the famed franchise of the same name but with a twist.
Instead of focusing on a single-player campaign, the game focuses entirely on player versus player combat, with massive 10 versus 10 battles taking place with thousands of units on the field at once.
The Total War series has always had issues with PVP game modes, specifically balance, or lack thereof, and although Total War: Arena is an entirely PVP game, these issues have not been fixed. Be prepared for lengthy queue times and bad matchmaking a lot in higher tiers in particular.
The game's cash shop is relatively mild. Players can have plenty of fun in the lower and mid tiers, however, in the higher tiers, players who spend money will have a significant advantage, and players who don't will be at a significant disadvantage. Balance wise, premium units aren't a big deal compared to non-premium units, but they do offer up increased XP and silver gains. The endgame is almost completely inaccessible to non-spending players, and it is nigh-impossible to reach and stay in the highest tiers unless you spend money in this game.
Total War: Arena is a flawed game with a pretty harsh ceiling for F2P players, but offers up a lot of fun for fans of the genre.
What We Liked..
Guardian vs. Guardian hook is unique
Plenty of hero builds and customization
Varied selection of heroes with multiple roles to choose from
Regular updates and new content
.. and what we didn't
Cash shop limits hero selection for new players
Matchmaking limited due to limited players
Your team of five must strategically capture points, called power circles, in order to grant your Guardian enough power to attack the enemy Guardian, at which point you get the awesome privilege of seeing your gigantic creature dart across the map to give the enemy a good walloping, causing the enemy Guardian to become vulnerable to damage. If your Guardian overpowers the enemy’s enough, then it will be instantly wounded, and you won’t even need to attack it yourself. Talk about a sense of satisfaction (or overwhelming weight of your failures if you’re on the other end).
The game currently features 21 heroes, with more arriving as time goes on, and three maps, plus the expected assortment of skins for both heroes and weapons.
What We Liked..
Original PVP system
Breathtaking graphics
Limitless character creation system
.. and what we didn't
Quests lack variety
Huge download
Showing its age
Aion is a truly massive MMORPG in terms of size as well as scope. This formerly pay-to-play game attempts to reinvent the usual MMORPG experience through its original gameplay which allows the player to explore its world in an interesting new way.
The game offers players a chance to take a side in the conflict between two opposing races, the Asmodians and the Elyos. There is a classic struggle of good (Elyos) over evil (the Asmodians) as the races are in essence angels and devils.
The game earns its place among MMO juggernauts thanks to its great graphics and unique flight system.
What We Liked..
Realistic Ortiental atmosphere
Rather exciting
Battle system that works well with the game
.. and what we didn't
The game's main shortcoming is its technical qualities
Age of Wulin is a free-to-play MMORPG directly from China off of which all of the game's lore and environment is based. Age of Wulin’s gameplay also has a strong Chinese base, featuring martial art moves and abilities in place of the usual fantasy setting and abilities that are found in MMORPGs.
Once you create your character the game lets you pick one out of eight Schools of martial arts which decide the base attributes to which your character will have access . Luckily every skill is available to each class, leaving the game with a lot of customization.
Periodically Age of Wulin adds new content in the form of competitions which are
essential to your success, building your School based stats and also giving you access to new skills You have the choice to either improve your hand-to-hand combat skills or instead, other equally important disciplines that have their own advantages compared to hand-to-hand combat.
If you're interested in a world of Oriental legend proportions, Age of Wulin is a game you must try
What We Liked..
Captivating story-based campaign
Easy going and relaxed game play
No pressure to spend real world money.
.. and what we didn't
Slow going tutorial
No voice acting for character interactions
Quite repetitive after a while.
The fantasy world of Entrath has been ravaged by war for two millennia between the forces of the Underworld and the surface dwelling alliance, known as the Ardent. After no clear victor emerged, and both forces refused to admit defeat, an ongoing stalemate has ensued for the past two hundred years.
This stalemate has been littered with occasional skirmishes and short periods of fighting, but in comparison to the previous conflicts, life on Entrath has been mostly peaceful... Until now!
It is up to you, as a champion of your chosen faction, to collect and develop a powerful army of trading cards, in order to complete quests and accomplish the longer term goals of your alliance.
What We Liked..
The DC universe
A familiy economic model
Interesting maps
.. and what we didn't
Unoriginal gameplay
Buggy client
Released in 2014, Infinite Crisis is a new MOBA based on the DC Universe. The game represents a plot moment in the DC storyline that dealt with parallel universes, allowing developers Turbine a lot of creative reach, and giving the game its title.
Virtually every recognizable superhero makes an appearance here including plenty of variations, some of which are pretty… original. While the game has a couple of flaws, as a new title they will likely be fixed as updates are released. The same probably can’t be said for the rather unpolished graphics, which are weak and bland.
Despite this, Infinite Crisis is a decent game. It’s still early days yet, and improvements are likely to come thick and fast. It may not be set to conquer the MOBA universe, but it certainly qualifies for the competition.
What We Liked..
Good Crafting
Fun Guardian System
.. and what we didn't
Poor Graphics
Confusing HUD
No tutorials
Watch the trailer:
Last Chaos is a bit of an oddity. Despite its age and dwindling popularity it seems to preserve in an MMO ecosystem rife with other choices. It’s a relic of a bygone era, and maybe this is what makes it compelling to some players.
Originally published way back in 2006 by Aeria Games, their first game ever in fact, Last Chaos has recently changed hands and is now being handled by Gamigo. Last Chaos is a game victimized by its own age. Its graphics, animation, and systems all attest to the game’s age. None are particularly impressive by today’s standards.
However fans looking for a nostalgic MMO experience may find Last Chaos enjoyable. It has a classic feel that modern games can fail to capture. Last Chaos boasts a plethora of classes to choose from, these are gender locked however. Unfortunately with all of it’s classes and somewhat charming nostalgia, Last Chaos still falls flat gameplay-wise. It’s repetitive, and for the most part uninteresting.
What We Liked..
great graphics
interesting PvP mechanics
in-depth housing system
.. and what we didn't
Dwindling player base
easy to pay to win
weak PvE
ArcheAge is a free-to-play (with an optional subscription) MMORPG developed by XLGAMES, published by Trion Worlds, and created by the Korean game designer, Jake Song. You might remember him from Lineage, a game he helped to create way back when. Park originally envisioned ArcheAge as a “sandpark” MMO, meant to mix the openness of a sandbox game with the more structured approach of a themepark MMO, but as time went on, the game became more theme and less sand, with a fair amount of paying-to-win.
What We Liked..
Fresh concept for a MOBA
Free to play with no pay to win
Great UI layout
.. and what we didn't
High learning curve with insufficient tutorial
Only 1v1 mode available
Beyond The Void is a free to play 1v1 MOBA that infuses RTS mechanics for a solid, fun and addictive gameplay. Matches are all about destroying the enemy's Mothership, while ensuring yours survives to upgrade, build and gather resources on an excellent evolving map that orbits around the sun.
The graphics are very attractive and the game run smoothly, but could use a better new player tutorial as the learning curve is high. The game also uses Ethereum blockchain to manage the in-game economy, allowing players to obtain cash shop cosmetics to be freely sold or traded with other players using the blockchain which creates a non pay to win environment.